
The Lok Sabha has passed the Promotion and Regulation of Online Gaming Bill, 2025, a move designed to regulate India’s burgeoning online gaming industry. The Bill seeks to balance growth and control, fostering development in some areas while imposing restrictions in others.
Spearheaded by Union Minister Ashwini Vaishnaw, the legislation sets forth two main objectives. It aims to promote e-sports and educational gaming while completely banning real-money online gaming (RMG), irrespective of whether the games are skill-based or chance-based.
This Bill will initiate significant changes within the digital entertainment and gaming sector in India. Its impact will be felt across gaming platforms, financial technology payment systems, advertisers, influencers, and the general public.







